When scaling fails



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/10/2010 at 16:18, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   R10-R12 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

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    Which built-in object types will not respond to changes of their scaling values?  For instance, changing the Scale of a Sweep NURBS has no effect on the results - one must scale the underlying spline objects.  Any others of which to be aware (only generators or such)?

    ETA: This may be related to the fact that they are also Instances. :(

    Thanks!



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 27/10/2010 at 02:11, xxxxxxxx wrote:

    Sorry I can't confirm. Scaling seems to work fine with all objects I tested. The only exception is the Hair object which does not scale the hair guides.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 27/10/2010 at 09:28, xxxxxxxx wrote:

    And I can confirm that it can't be confirmed. :)

    Must have had C4D in some odd configuration because I couldn't get Nulls or Sweep NURBS to scale the results.  Now it seems to be working.  Moving on... ;)


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