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On 11/10/2010 at 15:52, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
I am trying to determine where the mouse cursor is relative to the center of a polygon. If the mouse cursor is in the upper half of a polygon I would like one thing to happen, if the cursor is in the bottom half of the polygon I would like another thing to happen. Does anyone know how I would determine the location of the mouse cursor relative to the center of a polygon. Is ViewportSelect() what I will use to do this? Can someone help me out with this?