THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 11/10/2010 at 08:26, xxxxxxxx wrote:
User Information:
Cinema 4D Version: R12
Platform: Windows ;
Language(s) : C++ ;
---------
Just wondering if there's any difference between these two checks:
if(ob->IsInstanceOf(Opolygon))
AND
if(ob->GetType() == Opolygon)
Is there any case where an object's instance and type differ?