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On 09/10/2010 at 09:16, xxxxxxxx wrote:
Cinema 4D Version: 11.5
Platform: Mac OSX ;
Language(s) : C.O.F.F.E.E ;
Is there any way to check for modifier keys when inside the Execute procedure of a MenuPlugin?
This way I could make my plugin perform different actions depending on some modifier key combinations.
On 09/10/2010 at 10:15, xxxxxxxx wrote:
I´m afraid it is the usual COFFEE answer Rui
On 09/10/2010 at 13:32, xxxxxxxx wrote:
This is getting so... Well, I don't even know how to classify this