sn_hook / id question

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/10/2010 at 05:41, xxxxxxxx wrote:

User Information:
Cinema 4D Version:    
Platform:      
Language(s) :     C++  ;

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Hi there,

do i really need to have a separate plugin id for this??

  
Bool Register_plugin_reg()  
{  
  snhook = gNew plugin_reg;  
  return snhook->Register(ID_plugin_reg, SNFLAG_OWN);  
  return FALSE;  
}  
  

thanks in advance,
Ello

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/10/2010 at 08:37, xxxxxxxx wrote:

Use your main plugin id for Register().  For instance:

return snhook->Register(ID_INTERPOSERPRO, SNFLAG_OWN);

Btw: the "return FALSE;" line is unreachable code.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 02/10/2010 at 10:51, xxxxxxxx wrote:

thank you for that info

cheers,
Ello