sn_hook / id question



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/10/2010 at 05:41, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:    
    Platform:      
    Language(s) :     C++  ;

    ---------
    Hi there,

    do i really need to have a separate plugin id for this??

      
    Bool Register_plugin_reg()  
    {  
      snhook = gNew plugin_reg;  
      return snhook->Register(ID_plugin_reg, SNFLAG_OWN);  
      return FALSE;  
    }  
      
    

    thanks in advance,
    Ello



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/10/2010 at 08:37, xxxxxxxx wrote:

    Use your main plugin id for Register().  For instance:

    return snhook->Register(ID_INTERPOSERPRO, SNFLAG_OWN);

    Btw: the "return FALSE;" line is unreachable code.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 02/10/2010 at 10:51, xxxxxxxx wrote:

    thank you for that info

    cheers,
    Ello


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