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On 02/10/2010 at 05:41, xxxxxxxx wrote:
Cinema 4D Version:
Language(s) : C++ ;
do i really need to have a separate plugin id for this??
snhook = gNew plugin_reg;
return snhook->Register(ID_plugin_reg, SNFLAG_OWN);
thanks in advance,
On 02/10/2010 at 08:37, xxxxxxxx wrote:
Use your main plugin id for Register(). For instance:
return snhook->Register(ID_INTERPOSERPRO, SNFLAG_OWN);
Btw: the "return FALSE;" line is unreachable code.
On 02/10/2010 at 10:51, xxxxxxxx wrote:
thank you for that info