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On 26/09/2010 at 14:52, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
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I may be overlooking this in the Modeling Library docs but I am wondering if it is safe or even valid to call InitObject() and Commit() within a loop. So for example the flow would look like this....
Begin Loop,
Call InitObject(),
modify object with Modeling library,
Call Commit(),
Call ReleaseObject(),
GOTO Top of Loop and do it again.
Is this valid or no?
~Shawn