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On 26/09/2010 at 08:11, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C++ ;
I'm writing a tool where i need to determine a distance (radius) in world space by dragging the mouse in the editor view- much like the native c4d tools such as "extrude inner".
I know how to get the "dragged" distance in screen pixels (from the BaseDraw), but I'm not sure how to map this to world space. Any suggestions?