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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 25/09/2010 at 18:25, xxxxxxxx wrote:
User Information: Cinema 4D Version: R12 Platform: Windows ; Language(s) : C++ ;
--------- I'm trying to get some basic animation info from Melange, but I've been having difficulties. How can I get the start/end frame? The BaseDocument doesn't have GetMinTime() or GetMaxTime(), unlike the C++ SDK, and the docpref member is private. // doesn't work LONG start_frame = c4ddoc.docpref.GetMinTime().GetFrame(c4ddoc.GetFps()); LONG end_frame = c4ddoc.docpref.GetMaxTime().GetFrame(c4ddoc.GetFps()); There are no methods in BaseDocument that explicitly return docpref, so I have no idea how to access it.
On 30/09/2010 at 01:43, xxxxxxxx wrote:
Most of the attributes you can set/get with SetParameter()/GetParameter(). (to get the name of a parameter you can drag it from the attribute manager into the edit field of the console window in cinema)
to get min and max frames please try this:
_GeData mydata; Real start_time = 0.0, end_time = 0.0; LONG start_frame = 0, end_frame = 0, fps = 0;
// get fps if (c4ddoc.GetParameter(DOCUMENT_FPS,mydata)) fps = mydata.GetLong();
// get start and end time if (c4ddoc.GetParameter(DOCUMENT_MINTIME,mydata)) start_time = mydata.GetTime().Get(); if (c4ddoc.GetParameter(DOCUMENT_MAXTIME,mydata)) end_time = mydata.GetTime().Get();
// calculate start and end frame start_frame = start_time * fps; end_frame = end_time * fps;_
Jens
On 30/09/2010 at 17:32, xxxxxxxx wrote:
Thanks for the help!