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On 13/09/2010 at 12:56, xxxxxxxx wrote:
Cinema 4D Version: 12
Platform: Windows ;
Language(s) : C++ ;
I have a big problem debugging under R12 in VS. When I pass a vector to a function the vector looses it's values and VS displays s.th. like 1.611089128938e-315#DEN for each componet. I know, that means a value very close to zero, but it's definitly a wrong output, because the function seems to work correctly anyway. But this makes it impossible to detect bugs. Any tips?
The screenshot shows the debugging the call
p = Do_Nothing(Vector(100, 200, 300)); // the result is correct.
_<_img src="http://www.c4dplugin.de/vs_debug.jpg" border="0" /_>_