NormalTag GetDataAddressW



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/09/2010 at 11:58, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   12.0 
    Platform:   Windows  ; Mac  ;  
    Language(s) :     C++  ;

    ---------
    What does NormalTag.GetDataAddressW() return? The docs say it returns a NormalHandle, but this doesn't seem to be documented anywhere. Am I right in thinking this is a pointer to an array of NormalStructs?

    Thanks,

    Steve



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/09/2010 at 16:23, xxxxxxxx wrote:

    https://plugincafe.maxon.net/topic/5153/5138_normal-tag



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 12/09/2010 at 19:05, xxxxxxxx wrote:

    Starting with R12 this really is an opaque handle than must not be casted into anything. The normal tag has the members Get/Set/Copy to access the data.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/09/2010 at 00:30, xxxxxxxx wrote:

    Example from the SDK documentation (NormalTag::Get) :

      
    const NormalHandle dataptr = normaltag->GetDataAddressR();  
      
    for (LONG i=0; i<cnt; i++)  
    {  
      NormalStruct res;  
      NormalTag::Get(dataptr, i, res);  
      
      //do something with res  
    }  
    

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 13/09/2010 at 03:01, xxxxxxxx wrote:

    Got it, thanks. Not sure how I missed that in the docs; must have been tired yesterday after all weekend spent recompiling things :-(


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