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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 07/09/2010 at 01:54, xxxxxxxx wrote:
User Information: Cinema 4D Version: 11.5 Platform: Windows ; Language(s) : C++ ;
--------- Hi, We can get the bounding box for one base object with the methods "GetMp" and "GetRad", but is it possible to get easily the bounding box of a tree with many BaseOjects? Thanks for your help, Best, Olivier
On 07/09/2010 at 05:03, xxxxxxxx wrote:
Go thru the tree and use each bounding box yourself to calculate the max/min extent. That´s the way to go.
On 07/09/2010 at 07:38, xxxxxxxx wrote:
That's not easy, but I will try. Thanks for reply. Best, Olivier