Bounding box for group of objects?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/09/2010 at 01:54, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11.5 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

    ---------
    Hi,
    We can get the bounding box for one base object with the methods "GetMp" and "GetRad", but is it possible to get easily the bounding box of a tree with many BaseOjects?
    Thanks for your help,
    Best,
    Olivier



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/09/2010 at 05:03, xxxxxxxx wrote:

    Go thru the tree and use each bounding box yourself to calculate the max/min extent. That´s the way to go.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/09/2010 at 07:38, xxxxxxxx wrote:

    That's not easy, but I will try.
    Thanks for reply.
    Best,
    Olivier


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