Bounding box for group of objects?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/09/2010 at 01:54, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11.5 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Hi,
We can get the bounding box for one base object with the methods "GetMp" and "GetRad", but is it possible to get easily the bounding box of a tree with many BaseOjects?
Thanks for your help,
Best,
Olivier

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/09/2010 at 05:03, xxxxxxxx wrote:

Go thru the tree and use each bounding box yourself to calculate the max/min extent. That´s the way to go.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/09/2010 at 07:38, xxxxxxxx wrote:

That's not easy, but I will try.
Thanks for reply.
Best,
Olivier