THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 06/09/2010 at 09:13, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;
---------
I'm not sure if this is possible, but here's what I want to do. I have a description resource (not a dialog) in which I'd like to display what could be quite a long string of text. I can do this in a MULTISTRING element, but then the user can edit it, which I don't want - I just want it readable. I can disable it, but then it's all greyed out, which doesn't look good. I then tried in GetDDescription() setting DESC_EDITABLE to false, but it doesn't seem to make any difference - the text is still editable.
I can do this in a dialog with a GeUserArea, but those aren't possible in descriptions. Does anyone have any suggestions about how this could be done? Are there any custom GUIs which I'm missing which could be included in a description?
Thanks,
Steve