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On 02/09/2010 at 19:48, xxxxxxxx wrote:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;
Hey everyone. I have been looking around and trying to figure this out. I am guessing that I need to use the Modeling class for this. Can someone point me toward how to add a point to the edge of an existing polygon object? for example, I would like to iterate through all points and add a point a certain distance away from each point. Would I use SetEdgePoint()? If not what would I use?