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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 01/09/2010 at 10:15, xxxxxxxx wrote:
User Information: Cinema 4D Version: R12 DEMO Platform: Windows ; Mac OSX ; Language(s) : C.O.F.F.E.E ;
--------- When I run GeGetVersionType() on the R12 Demo it returns "2" as if it is BodyPaint "VERSION_BODYPAINT").
In R11 I use
if(GeGetVersionType()&VERSION;_SAVABLEDEMO) { Register(MyPlugin); return; } if(GeGetVersionType()&VERSION;_SAVABLEDEMO_ACTIVE) { Register(MyPlugin); return; }
If these are not true I run my license check. But as of now none of the demo modes are recognized, and thus my plugin doesn't install in the default unregistered R12 Demo.
What to look for and what might have changed?
Cheers Lennart
On 01/09/2010 at 13:20, xxxxxxxx wrote:
Take a look at the R12 transition pdf, this has seen changes Lennart
On 01/09/2010 at 14:13, xxxxxxxx wrote:
Definitely not able simply to take your existing code and build it against the new SDK. There are numerous changes that will require some rewriting first. Time to break out the ole' preprocessor directives again...
On 01/09/2010 at 19:14, xxxxxxxx wrote:
Originally posted by xxxxxxxx Definitely not able simply to take your existing code and build it against the new SDK. There are numerous changes that will require some rewriting first. Time to break out the ole' preprocessor directives again...
Originally posted by xxxxxxxx
And I already have so many since I support every version back to 9.6
On 01/09/2010 at 19:51, xxxxxxxx wrote:
Thanks Samir, to tired to see that pdf right away
On 02/09/2010 at 03:34, xxxxxxxx wrote:
yeah, I also missed it right away (and I was just awake!). The link is a bit hidden on top.