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On 01/09/2010 at 04:07, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
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hi,
I'm looking for a way to manipulate U- and V-scaling of a tiles-shader nested inside a layer shader which is housed by diffuse-color-texture-channel of a vray-material.
I came as far as:
base_material#VRAYMATERIAL_COLOR_SHADER#SLA_LAYER_BLEND:10440
which manipulates the blending inside layer-shader. But how do I get from here to color of colour- and accordingly U-/V-scaling of tiles-shader ??
pls excuse my english, here's a picture of how its all combined, I hope you understand what I need to know
thanx for reading