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On 19/07/2010 at 02:29, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;
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Hi all!
As my plugin is a bit slow, I would like to free some objects I use in my timers :
BaseDraw* baseDraw = doc->GetActiveBaseDraw();
BaseObject* baseCamera = baseDraw->GetSceneCamera(doc);
In order to do that I've changed the initialization of these objects :
BaseDraw* baseDraw = BaseDraw::Alloc();
BaseObject* baseCamera = BaseObject::Alloc(Ocamera);
And then :
BaseDraw::Free(baseDraw);
BaseObject::Free(baseCamera);
There is no error when the code is compiled but when I launch C4D I got this error :
Unhandled exception at 0x00000000 in CINEMA 4D Demo.exe: 0xC0000005: Access violation reading location 0x00000000.
In Visual Studio it shows me the c4d_baseobject.cpp file and particularly the BaseObject::Free method :
void BaseObject::Free(BaseObject *&bl)
{
**C4DOS.Bl- >Free(bl);**
bl=NULL;
}
Why is the Free method not working ?
Thanks.