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On 13/07/2010 at 02:28, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;
---------
Hello,
i implemented an objectData plugin with some properties.
Now i like to read this properties with an further plugin. I get the values and the type of every property, but not the name of it.
A cutout of the res file:
CONTAINER OWidget
{
INCLUDE Obase;
GROUP ID_OBJECTPROPERTIES
{
DEFAULT 1;
GROUP {
LONG POSX { }
LONG POSY { }
LONG WIDTH { MIN 0;}
LONG HEIGHT { MIN 0;}
BOOL VISIBLE { }
BOOL PARENTVISIBLE { }
BOOL FOCUSED { }
and the corresponding string table
STRINGTABLE OWidget
{
OWidget "Widget";
POSX "PosX";
POSY "PosY";
WIDTH "Width";
HEIGHT "Height";
VISIBLE "Visible";
PARENTVISIBLE "ParentVisible";
FOCUSED "Focused";
...
How can i read this strings to the according values?
I don't like to add this strings fixed, because they will changed in the future.
regards
Markus