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On 06/06/2010 at 09:49, xxxxxxxx wrote:
So, I believe that, for what I'm trying to create, I just need to know the code to do this:
I have been trying to get that information from the net but can't seem to find anything :-(
So, I have a spline. I have access to the coordinates of any point along that spline. I also have access to the tangent vector of any point along that spline. What is the method to calculate the helix points around that spline?!? Anyone knows or could point me in the right direction?