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On 28/05/2010 at 16:39, xxxxxxxx wrote:
User Information:
Cinema 4D Version: r11
Platform:
Language(s) : C++ ;
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Hi there,
i am using this to get a spline out of a link field:
userSpline = (SplineObject* )bc->GetObjectLink(USERSPLINE, doc);
now i want to get the rotation of the linked object but
userSpline->GetRot() always returns zeros..
can anyone tell my what i am doing wrong?
cheers,
Ello