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On 28/05/2010 at 00:09, xxxxxxxx wrote:
User Information: Cinema 4D Version: latest Platform: Mac OSX ; Language(s) : C.O.F.F.E.E ;
--------- I'm trying to use GetSplineOffset() but I keep getting a Member not found error. Could anyone point out what I'm doing wrong in my code...?
var circleA=doc->FindObject("CircleSpline.A"); var pointA=circleA->GetSplinePoint(0.25,1);
CircleSpline.A is a circle spline primitive.
On 28/05/2010 at 00:31, xxxxxxxx wrote:
On 28/05/2010 at 00:33, xxxxxxxx wrote:
OK, so it seems to work once I converted the spline to an editable object, rather than a primitive.
However, in Xpresso there's an Offset input in the Spline node which is what I'm trying to recreate with COFFEE. Is there a function for this?