Description how to write a Coffee plugin



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/04/2010 at 06:57, xxxxxxxx wrote:

    Hi

    I just got Cinema4D and I want to write a C.O.F.F.E.E. plugin that reads the render settings.
    But I have problems to start the development.
    Are there any tutorials?

    --------------------------------------------------------------------------------------
    PS: The following part is about the documentation I have found so far.
    --------------------------------------------------------------------------------------

    I would say the documentation is not a documentation at all, it is really bad in this area.

    From the Cinema4D help:
    _Chapter "Programming plugins"
    How to create a plugin?
    "Simply write your COFFEE prorams in any text editor and save it as a regular ASCII text file"
    _Yes, thanks for the info, i will do that....

    Ok, then I downloaded the "C.O.F.F.E.E. SDK documentation". This is the complete index of the SDK:
    Merged Alphabetical Index _  -_[ _BaseList2D
     - CCurve
     - CCurveType
     - Changes in the SDK
     - Changes since 9.520
     - CInterpolation
     - CKey
     - CLoopType
     - CTrack
     - CTRACK_CATEGORY_IDs
     - DIRTY_Flag
     - general
     - Introduction
     - Reference

    _This cannot be all you need to write plugins? So where is the rest of the SDK documentation for COFFEE?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/04/2010 at 07:47, xxxxxxxx wrote:

    What you've got is the release 11 addendum to the main COFFEE SDK. Go to http://www.maxon.net/support/for-developers/older-sdk-downloads.html and download the COFFEE SDK for R9.5 in either .zip or .chm format.

    Next, go to http://www.ruimac.com/coffee_book/ and buy a copy of this extensive tutorial on writing COFFEE scripts and plugins. It's only 25 euros and well worth it if you want to write COFFEE, and is a good start for later moving up to C++ plugins.

    Steve



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/04/2010 at 08:13, xxxxxxxx wrote:

    Many thanks Steve!

    This is really something they should change. Or perhaps make a comment somewhere in the help files besides the only information that I should use a text editor... How should someone know that he has to look in older downloads of a version release a few years ago...

    Hopefully starting to develop the plugin now.


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