strange phong tag issue

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/04/2010 at 12:58, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   r11 
Platform:      
Language(s) :     C++  ;

---------
Hi,

i have two different plugins. in both i use BaseObject::Alloc(Osweep) to create a Sweep object. But in one i need to explicitely create a Phong Tag using sweep->MakeTag(Tphong); but in the other the phong tag is created automatically. why is this??

i am creating the sweep object exactly the same way in both plugins..

thanks and cheers,
ello

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 23/04/2010 at 16:30, xxxxxxxx wrote:

Do you happen to call sweep->SetPhong() in the other one? Calling SetPhong() (to set a phong angle) will create a Phong Tag.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 24/04/2010 at 04:15, xxxxxxxx wrote:

thanks for your reply

no, i didnt. I even tried to use sweep->SetPhong(TRUE, TRUE, 0.0); to create a phong that looks like there is none, and i tried SetPhong(FALSE,TRUE,0.0) to remove the existing phong tag, nothing works..
i need to check what else could cause it..

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/04/2010 at 02:37, xxxxxxxx wrote:

Please post some code showing the problem.

cheers,
Matthias

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 26/04/2010 at 13:05, xxxxxxxx wrote:

thanks. i got it working by placing the SetPhong instruction after the sweep has been inserted and not before.

cheers,
ello