strange phong tag issue



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/04/2010 at 12:58, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   r11 
    Platform:      
    Language(s) :     C++  ;

    ---------
    Hi,

    i have two different plugins. in both i use BaseObject::Alloc(Osweep) to create a Sweep object. But in one i need to explicitely create a Phong Tag using sweep->MakeTag(Tphong); but in the other the phong tag is created automatically. why is this??

    i am creating the sweep object exactly the same way in both plugins..

    thanks and cheers,
    ello



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 23/04/2010 at 16:30, xxxxxxxx wrote:

    Do you happen to call sweep->SetPhong() in the other one? Calling SetPhong() (to set a phong angle) will create a Phong Tag.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 24/04/2010 at 04:15, xxxxxxxx wrote:

    thanks for your reply

    no, i didnt. I even tried to use sweep->SetPhong(TRUE, TRUE, 0.0); to create a phong that looks like there is none, and i tried SetPhong(FALSE,TRUE,0.0) to remove the existing phong tag, nothing works..
    i need to check what else could cause it..



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/04/2010 at 02:37, xxxxxxxx wrote:

    Please post some code showing the problem.

    cheers,
    Matthias



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 26/04/2010 at 13:05, xxxxxxxx wrote:

    thanks. i got it working by placing the SetPhong instruction after the sweep has been inserted and not before.

    cheers,
    ello


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