Unicode Line Separator (U+2028) works only on Mac

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On 20/04/2010 at 07:39, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11.5 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Like the Mac version the Windows version should support the Unicode Line Separator (U+2028) for introducing linebreaks in resources like this:

MY_ERRORDLG_MESSAGE "This works in Mac\u2028but not on Windows!";

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On 20/04/2010 at 10:01, xxxxxxxx wrote:

Add vote ^^

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On 20/04/2010 at 10:49, xxxxxxxx wrote:

have you tried \r\n or just \r ?

Edit: oops, sorry, I thought it worked on win but not on mac but that´s the other way round actually. So scratch that.

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On 21/04/2010 at 02:24, xxxxxxxx wrote:

As already pointed out in another thread, the only thing that AFAIK does currently work on a cross plattform way is to add a Windows-Style CRLF like this:

MY_ERRORDLG_MESSAGE "This works in Mac
and Windows, but boy is it fugly!";

Kabe

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On 21/04/2010 at 06:03, xxxxxxxx wrote:

I'll forward the issue.

cheers,
Matthias

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On 22/04/2010 at 07:40, xxxxxxxx wrote:

For the time being, I see only one workaround:
In the .str file, write:

MY_ERRORDLG_MESSAGE     "This works on Mac#as well as on Windows!";

In your code, do e.g.:

String ErrMsg = GeLoadString(MY_ERRORDLG_MESSAGE, "\n");

Cheers,
Jack

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On 27/04/2010 at 03:24, xxxxxxxx wrote:

Actually Cactus Dan posted another workaround, which seems to work on both Mac & Windows:

Use "/u000d" for CR:

MY_ERRORDLG_MESSAGE     "This works on Mac/u000das well as on Windows!";

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On 27/04/2010 at 13:02, xxxxxxxx wrote:

Please use the vertical bar sign "|" to seperate lines, for example "First Line|Second Line".

cheers,
Matthias

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On 28/04/2010 at 01:13, xxxxxxxx wrote:

AAARRRGH, why is Maxon introducing another *non-standard* way to do this?

Maxon defined that Unicode should be used for signs outside the standard ASCII range. The vertical bar is a standard ASCII char in the 7-Bit range, which should not have such a side effect IMO!

I would consider this behavior as a bug.

Kabe