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On 21/04/2010 at 10:45, xxxxxxxx wrote:
I'm still having that problem. I'm pretty new to programming especially for C4D but I'm trying;)
What I`ve done so far to get the path:
BaseContainer allTexturePaths = doc->GetAllTextures();
while (bc.GetNext(&id, &dat))
that just gives me the filenames for the textures not the whole path.
I also tried with temp=fn.GetDirectory().GetString().GetCStringCopy(); which also didn't work
I also can access the filename but not the path with:
I'm sorry if this is a stupid question but I'm really struggling here and would appreciate it if someone could help out.