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On 10/04/2010 at 20:36, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ;
Language(s) : C++ ;
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Hey everyone.
I have created a particle generator that uses draw() to create visual representations of the particles. I would now like to attach instances of an object to each particle. Would I do this with bd-DrawObject() and if so, how would I then update the position of each drawn object. -or- would I need to create the objects in GetVirtualObjects. if so how would I go about doing this? Thanks for your time.
~Shawn