C++ equivalent of COFFEE Time() function

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/03/2010 at 01:52, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11 
Platform:    Mac  ;  
Language(s) :     C++  ;

---------
I need to get the time interval between execution passes to determine the actual playback performance of the timeline.  So I can generate an "actual fps" readout.

In COFFEE I can get this using the Time() function.  I haven't found it's equivalent in the C++ SDK.

thanks,
kvb

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/03/2010 at 02:14, xxxxxxxx wrote:

Use GeGetTimer() I´d say

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 31/03/2010 at 02:24, xxxxxxxx wrote:

Awesome, thank you!

It's always a pesky prefix that gets me😉

thanks again!

kvb