C++ equivalent of COFFEE Time() function



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/03/2010 at 01:52, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11 
    Platform:    Mac  ;  
    Language(s) :     C++  ;

    ---------
    I need to get the time interval between execution passes to determine the actual playback performance of the timeline.  So I can generate an "actual fps" readout.

    In COFFEE I can get this using the Time() function.  I haven't found it's equivalent in the C++ SDK.

    thanks,
    kvb



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/03/2010 at 02:14, xxxxxxxx wrote:

    Use GeGetTimer() I´d say



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 31/03/2010 at 02:24, xxxxxxxx wrote:

    Awesome, thank you!

    It's always a pesky prefix that gets me😉

    thanks again!

    kvb


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