TagData Init called on each change?



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    On 24/03/2010 at 04:46, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11 
    Platform:      Mac OSX  ; 
    Language(s) :     C++  ;

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    Is there any way to prevent TagData->Init from being called in each and every value change?
    Why does changing an attribute create a new instance?

    Thanks

    Klaus


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