Sky Object

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/03/2010 at 09:09, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11.5 
Platform:   Windows  ;   
Language(s) :     C++  ;

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Is it possible to create an object that mimics the capapbilities of a sky object without actually inserting a sky object.   Can I make my own object inherit the capabilities of a sky object so that when the user places my object in to the scene it wraps around the whole world like a sky object does?

Thanks in advance,

~Shawn

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/03/2010 at 13:57, xxxxxxxx wrote:

Hm, depends on what capabilities of the sky object you want to mimic. Would simulating it as a gigantic sphere with a texture do the trick for you?

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 07/03/2010 at 16:33, xxxxxxxx wrote:

That would work if the sphere grew whenever you zoomed out so that you could never pass the sphere.  I want to create a sky object with many more features.  so just adding a sky object will not work.

Thanks,

~Shawn