Sky Object



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/03/2010 at 09:09, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   11.5 
    Platform:   Windows  ;   
    Language(s) :     C++  ;

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    Is it possible to create an object that mimics the capapbilities of a sky object without actually inserting a sky object.   Can I make my own object inherit the capabilities of a sky object so that when the user places my object in to the scene it wraps around the whole world like a sky object does?

    Thanks in advance,

    ~Shawn



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/03/2010 at 13:57, xxxxxxxx wrote:

    Hm, depends on what capabilities of the sky object you want to mimic. Would simulating it as a gigantic sphere with a texture do the trick for you?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 07/03/2010 at 16:33, xxxxxxxx wrote:

    That would work if the sphere grew whenever you zoomed out so that you could never pass the sphere.  I want to create a sky object with many more features.  so just adding a sky object will not work.

    Thanks,

    ~Shawn


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