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On 02/03/2010 at 04:48, xxxxxxxx wrote:
Cinema 4D Version: 10
Platform: Windows ;
I am inserting objects from one C4D file into another using MergeDocument().
If I want to add undo for that, how do I use the AddUndo()?
Do I have to put a UNDO_NEW for each object inserted? Or do I have to put a UNDO_CHANGE before the MergeDocument command? In the latter case, what pointer do I need to pass in the AddUndo(type,pointer) command?
Thanks for help.