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On 28/01/2010 at 04:52, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Mac OSX ;
Language(s) : C++ ;
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Is there a list of plugin id - plugin name mappings somewhere?
I need to find ID for fbx plugins. On windows I've managed to iterate through all plugins and do this:
// list all plugins
BasePlugin\* p = GetFirstPlugin();
while (p)
{
GePrint("Plugin: ");
GePrint(p->GetFilename().GetString());
GePrint(LongToString(p->GetID()));
p = p->GetNext();
}
But on mac p->GetFilename().GetString() returns empty strings, so I can't get the mappings. Why would it return empty strings?