Selecting points, polys, and edges.

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 17/01/2010 at 16:23, xxxxxxxx wrote:

User Information:
Cinema 4D Version:   11.5 
Platform:   Windows  ;   
Language(s) :     C++  ;

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I have asked this question before and I remember that ViewportSelect was part of the answer ,  but how do I make it so that the user can select polygons, edges, or points, by clicking on them?

I'm thinking I will need to somehow use

GetNearestPoint(), GetNearestPolygon, and GetNearestEdge()

Could someone help me get started with this?

Thanks.,

~Shawn

THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

On 18/01/2010 at 06:22, xxxxxxxx wrote:

Hi,

actually i dont really know, but another part of the answer might be to set a special flag in the RegisterToolPlugin call: PLUGINFLAG_TOOL_HIGHLIGHT.

And maybe you also have to return DRAW_HIGHLIGHTS from your Draw function.

thats just me guessing though, never used that stuff myself..

greetings,
Daniel