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On 30/12/2009 at 07:15, xxxxxxxx wrote:
Hey thanks Matthias!
So... to then set the global pos back into the matrix, I'd go:
mg->Invert();
var backToLocal = mg->GetMulP(pos);
marr[i]->SetV0(backToLocal);
md->SetArray(MODATA_MATRIX, marr, true);
This is very enlightening and useful but hasn't solved my real query. I was assuming that in finding out the global position, I would get the clone's position during mograph dynamics. But while huge positional/rotational changes are occurring with dynamics, the positional read out of the clones remains the same. So my next question...
Is it possible to determine the position of a clone as affected by mograph dynamics?
Thanks again
Jon