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On 29/12/2009 at 14:25, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11+
Platform:
Language(s) : C++ ;
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I have two plugins I am trying to get to talk to each other. I have a command plugin that needs to draw to the editor when the user toggles a button. I am using a SceneHookData plugin to accomplish the actual drawing. So, I want to send a message to the SceneHook to tell it what state the toggle button is in to activate the drawing in the Draw function.
I can successfully pass the message from my Command Plugin to main.cpp, but my question is how to get this information into my SceneHookData plugin. How can I receive that message inside the SceneHookData?
Thanks!