THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 28/12/2009 at 07:10, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11.5
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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As mentioned in the subject, the MoDynamics (RigidBody Tag) does not support custom particle forces. They can be added to the inexclude list but they are not processed.
Hopefully this can be fixed for the next update.
Thanks