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On 28/12/2009 at 07:10, xxxxxxxx wrote:
Cinema 4D Version: 11.5
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
As mentioned in the subject, the MoDynamics (RigidBody Tag) does not support custom particle forces. They can be added to the inexclude list but they are not processed.
Hopefully this can be fixed for the next update.