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On 14/12/2009 at 09:39, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C.O.F.F.E.E ;
this question can seems trivial, but where i can find documentation\examples to start with COFFEE?
the only source i found is sdk on maxon website http://www.maxon.net/en/support/for-developers/sdk-downloads.html
which gave me not a small glue how i can code my task.
i need script which will rule the matrix of bunch of objects.
first, i had idea around clone, to manipulate clones, but now i think it'll be okay with dynamically created instances. someone have an idea?
all the best.
On 14/12/2009 at 12:34, xxxxxxxx wrote:
Which coffee sdk did you download, r11 or the 9.5 one. The 9.5 one is the one you want, later coffee sdk's are meant to... append the 9.5 version. It's not on the page you linked (those are all c++ sdk's).
From the page you linked, click on "older sdk's" on the left and find the coffee 9.5 download.
On 15/12/2009 at 03:16, xxxxxxxx wrote:
Please download the following COFFEE documentation files:
COFFEE R11 Addendum HTML
COFFEE R11 Addendum WinHelp CHM
COFFEE R9.5 HTML
COFFEE R9.5 WinHelp CHM
On 15/12/2009 at 08:30, xxxxxxxx wrote:
and also i found some examples and scripts at cg - http://forums.cgsociety.org/forumdisplay.php?f=182
for my task i still unsure. there's (i hope) new feature in 11.5 - coffee effector, which seems exactly right thing. but as my company not in hurry to update, i need make it somehow with 11.
as i still not digs inside coffee, i want to ask is there a way to set parameters for clones from coffee? otherwise if it will be instances, it's seems i can code most of my logic with expresso with one or two coffee nodes.
On 15/12/2009 at 08:54, xxxxxxxx wrote:
Without the COFFEE Effektor it's only possible to control clones with COFFEE through the MoGraph Data Xpresso node.
With the C++ API you can even write your own effectors.
On 15/12/2009 at 09:42, xxxxxxxx wrote:
as i tried, it's seems with data node you can only take data from clones but not set.
is there examples in c++ sdk(or elsewhere) for effectors? [maybe i can ask my colleague to write such, if other attempts will fail].