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On 02/12/2009 at 19:42, xxxxxxxx wrote:
Cinema 4D Version: 11
Platform: Windows ;
Language(s) : C++ ;
how do I control the red and green dots in the attributes manager to set the objects as visible or not visible in the editor and in the renderer?
Any help would be greatly appreciated.
On 03/12/2009 at 01:03, xxxxxxxx wrote:
Hello You should ask to base object :
LONG estate = MyObject->GetEditorMode();
LONG rstate = MyObject->GetRenderMode();
LONG dstate MyObject->GetDeformMode();
mode can be for editor and render :
and for deform mode :
TRUE or FALSE ;
On 03/12/2009 at 02:40, xxxxxxxx wrote:
That did the trick.