Strings different betweenPC and Mac?



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 11:50, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:   10.1 
    Platform:   Windows  ;   Mac OSX  ; 
    Language(s) :     C++  ;

    ---------
       Hi,

    just a small question... why does the following code work on PC, but not on Mac?

      
    String ReplaceStr(String Original, String Search, String Replacement)   
    // Replace a Substring in a String   
    {   
         String res = Original;   
         LONG i = 0;   
      
         while (res.FindFirst(Search, &i;, i)) {   
              res.Delete(i, Search.GetLength());   
              res.Insert(i, Replacement);   
         }   
      
         return res;   
    }   
      
    String ConvertHTMLchars(String tmpl)   
    // Substitute special characters by their HTML entities   
    {   
         String res = tmpl;   
      
         res = ReplaceStr(res, "ä", "& auml;");   
         res = ReplaceStr(res, "ö", "& ouml;");   
         res = ReplaceStr(res, "ü", "& uuml;");   
         res = ReplaceStr(res, "Ä", "& Auml;");   
         res = ReplaceStr(res, "Ö", "& Ouml;");   
         res = ReplaceStr(res, "Ü", "& Uuml;");   
         res = ReplaceStr(res, "ß", "& szlig;");   
         res = ReplaceStr(res, "€", "& euro;");   
         res = ReplaceStr(res, "é", "& eacute;");   
         res = ReplaceStr(res, "É", "& Eacute;");   
         res = ReplaceStr(res, "Ê", "& Ecirc;");   
         res = ReplaceStr(res, "ê", "& ecirc;");   
         res = ReplaceStr(res, "È", "& Egrave;");   
         res = ReplaceStr(res, "è", "& egrave;");   
         res = ReplaceStr(res, "Â", "& Acirc;");   
         res = ReplaceStr(res, "â", "& acirc;");   
         res = ReplaceStr(res, "À", "& Agrave;");   
         res = ReplaceStr(res, "à", "& agrave;");   
         res = ReplaceStr(res, "Å", "& Aring;");   
         res = ReplaceStr(res, "å", "& aring;");   
      
         return res;   
    }   
    

    On PC, the special characters are replaced by HTML entities. On Mac, nothing happens. Why?

    Cheers,
    Jack



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 12:22, xxxxxxxx wrote:

    I editied the code, it didn't display correctly before.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 12:55, xxxxxxxx wrote:

    Have you tried Unicode formatting instead ("\u0..." - "\u00a9" for the copyright symbol as you might encode it in your c4d_strings.str file)?  The fact that they display in your IDE just means that the font being used has Unicode characters in it.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 14:18, xxxxxxxx wrote:

    Ha, that sounds perfectly reasonable.
    After encoding all the special chars to Unicode, it still works on PC... will see in a couple of minutes if it does so on the Mac, too :)

    Cheers,
    Jack



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 14:35, xxxxxxxx wrote:

    Hm, unfortunately it still does not work in Mac :-(
    But thanks any way for the input!

    Cheers,
    Jack



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 14:42, xxxxxxxx wrote:

    Hi Jack, I suggest you to convert the String with 'StringEncoding' to 'StHTML'. This should work fine. Good luck

    P.S: 'StHTML' might be not documentated(in R10), even available in the sources.



  • THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED

    On 25/11/2009 at 14:52, xxxxxxxx wrote:

    Arrgh, I have always thought that was introduced with R11.
    They could really have put that into the R10 SDK docs... ;-)

    Thanks a lot!

    Greetings,
    Jack


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