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On 22/11/2009 at 19:51, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 9.5+
Platform: Windows ; Mac ; Mac OSX ;
Language(s) : C++ ;
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Howdy,
Is it possible to change a CommandData's icon like the ones that have a green check for on and a red X for off?
In R9.5 sdk documentation says this:
PLUGINFLAG_COMMAND_DONT_CLONE_ICON
Do not copy the bitmap icon. The caller has to guarantee that the icon passed stays in memory.
However it is then possible to change it during runtime.
... but I can't find any examples of how to set that up.
Adios,
Cactus Dan