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On 17/11/2009 at 04:26, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10.5
Platform: Windows ;
Language(s) : C++ ;
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Hi,
in my PlugIn, I am trying to automatically assign colors to selections of my PolygonObject. I can successfully create the Selections, the Materials and the Texture Tags. Now my problem is the assignment of the texture to the selection.
The item "TEXTURETAG_RESTRICTION" in Ttexture is only a string, and simply setting this string to my selection name seems not work. Is there other means of doing that?
Here's part of my code on the problem:
PolygonObject* op = (PolygonObject* )doc->GetActiveObject();
SelectionTag* opTag = SelectionTag::Alloc(Tpolygonselection);
op->InsertTag(opTag, op->GetTag(IDxxx);
opTag->SetName(GeLoadString(ID_STRING));
Material* opMat = Material::Alloc();
opMat->SetName(GeLoadString(ID_STRING));
opMat->GetDataInstance()->SetVector(MATERIAL_COLOR_COLOR, Vector(0,0,0));
doc->InsertMaterial(opMat);
TextureTag* opTex = TextureTag::Alloc();
op->InsertTag(opTex);
opTex->SetMaterial(opMat); opTex->GetDataInstance()->SetString(TEXTURETAG_RESTRICTION, opTag->GetName());
Would appreciate any help on that!
Best regards,
Juergen