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On 15/11/2009 at 02:52, xxxxxxxx wrote:
User Information: Cinema 4D Version: 11.5 Platform: Windows ; Mac OSX ; Language(s) : C++ ;
--------- Hello all, am serching a way to detect if user press and hold any qualifier button in my getcursorinfo in my tooldata plugin. my problem is to know if this key are holded without any mouse button pressed. thanks in advance Franz
On 17/11/2009 at 06:47, xxxxxxxx wrote:
Here some working code:
Bool LiquidToolData::GetCursorInfo(BaseDocument *doc, BaseContainer &data, BaseDraw *bd, Real x,Real y,BaseContainer &bc) { BaseContainer state; if (GetInputEvent(BFM_INPUT_KEYBOARD, state)) { LONG key = state.GetLong(BFM_INPUT_QUALIFIER); if (key & QSHIFT) GePrint("shift"); else if (key & QCTRL) GePrint("ctrl"); } return TRUE; }
cheers, Matthias
On 18/11/2009 at 00:52, xxxxxxxx wrote:
Thanks Matthias. Franz