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On 13/11/2009 at 05:45, xxxxxxxx wrote:
Cinema 4D Version: 10.5
Platform: Windows ;
Language(s) : C++ ;
is there a possibility to limit the use of a plugin? I would like a function, where I can write a fixed date into. Only during this timespan should it be possible to use it and at the end of the date nobody still can use the plugin. Exists such a function? If yes, is there an example code and where ( class ) must I integrate the code?
On 13/11/2009 at 15:41, xxxxxxxx wrote:
Set up a SNHookClass derived class and set up the demo expiration as described here (scroll down about half way) :
Then you can check the validity of the demo in the function to allow it to work or not depending upon expiration (store the result in a global variable or as a class member).
On 19/11/2009 at 03:55, xxxxxxxx wrote:
Thank you, your example is very good and it works :).