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On 11/11/2009 at 06:49, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 10/11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
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Hi,
I have an object that acts as a kind of effector (no MoGraph effector). The only thing it should do is building an array with data. It does not generate any geometry or virtual hierarchy whatsoever.
So I thought, I should build the data array in ObjectData::Execute(). But it seems that function is never being called.
What would be the right function to build some internal data? Since it's not a generator object I cannot use GetVirtualObjects()as I understood.
Thanks in advance.
Cheers,
Jack