AllocateBuffers in external Rendering



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    On 09/11/2009 at 07:46, xxxxxxxx wrote:

    User Information:
    Cinema 4D Version:    
    Platform:      
    Language(s) :     C++  ;

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    Hey there,

    Is there a possibility to find out if it's an editor rendering or an external rendering, in the AllocateBuffers function of a Videopost?


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