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On 08/11/2009 at 14:07, xxxxxxxx wrote:
Cinema 4D Version: 10/11
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
I wonder how I can change the icon of my plugin object depending from its attributes. For example, the icon of a light source changes depending from the type (spot, parallel, infinite) and the shadow setting.
Are there any examples how to do that?
On 08/11/2009 at 17:18, xxxxxxxx wrote:
have a look at the MSG_GETCUSTOMICON message and the GetCustomIconData struct.
On 09/11/2009 at 00:10, xxxxxxxx wrote:
Will do that