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On 23/10/2009 at 08:41, xxxxxxxx wrote:
Cinema 4D Version: 11.5
Platform: Windows ; Mac OSX ;
Language(s) : C++ ;
Here my new question, i'dd like to use read and write for a GeDynamicArray in a GeDialog Class how i can acheve this?
in NodeData Class i have a specific Read and Write.
all the best