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On 21/10/2009 at 07:00, xxxxxxxx wrote:
Cinema 4D Version: 11.0
Platform: Windows ;
Language(s) : C++ ;
is it possible to determine if a Spline-input is used by a NURB?
GetBit(BIT_CONTROLOBJECT) works for polygonobjects but splines always return TRUE, so i can't find out if it is really used by the NURB.
THANKS for help