Copy Objects and Materials
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/10/2009 at 04:19, xxxxxxxx wrote:
User Information:
Cinema 4D Version: 11
Platform:
Language(s) : C++ ;---------
Hi,
for an exportplugin I am creating clones of the active document (to have all the materials in the new document too). I then delete all Objects in that new document and insert the one I want.
After that im exporting.>
\> BaseDocument \*temp = ( BaseDocument\* ) docMain->GetClone( COPY_DOCUMENT, NULL ); \> DeleteAllObjects( temp ); \> \> AutoAlloc<AliasTrans> aliastrans; \> aliastrans->Init( docMain ); \> temp->InsertObject( ( BaseObject\* ) obj->GetClone( 0, aliastrans ), NULL, NULL, FALSE ); \> aliastrans->Translate(TRUE); \>
Problem are the textures on the object, they don't get linked properly. The TextureTag is there, but it doesn't have the link to the Material.
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/10/2009 at 05:35, xxxxxxxx wrote:
Hi,
don´t waste time, use:
BaseDocument* IsolateObjects(BaseDocument* doc, const AtomArray& t_objects)
;-)
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THE POST BELOW IS MORE THAN 5 YEARS OLD. RELATED SUPPORT INFORMATION MIGHT BE OUTDATED OR DEPRECATED
On 16/10/2009 at 07:29, xxxxxxxx wrote:
Wow, thank you for the tip.